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Client/Server Architecture

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Client/Server Architecture - definitions

Client/Server Architecture - A networked environment where a smaller system such as a PC interacts with a larger, faster system. This allows the processing to be performed on the larger system which frees the user's PC. The larger system is able to connect and disconnect from the clients in order to more efficiently process the data.

[Category=Information Management ]

Source: Information-Management.com, 05 June 2010 08:20:19, http://www.information-management.com/glossary/c.html External


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Client/Server Architecture - A networked environment where a smaller system such as a PC interacts with a larger, faster system. This allows the processing to be performed on the larger system which frees the user's PC. The larger system is able to connect and disconnect from the clients in order to more efficiently process the data.

[Category=Data Management ]

Source: DataMentors, 15 August 2010 10:18:31, http://www.datamentors.com/News-and-Resources/Glossary.html External


Client/Server Architecture - [computing] A software system with a central processor (server) that accepts requests from one or more user applications, computers, or devices (clients). Although client/server architecture can exist on one computer, it is more relevant to (and is typically thought of as relating to) network systems that distribute applications over computers in different locations.

[Category=Geospatial ]

Source: esri, 20 February 2012 08:35:24, http://support.esri.com/en/knowledgebase/GISDictionary/term/abbreviation External 


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